164 lines
7.0 KiB
C++
164 lines
7.0 KiB
C++
/********************************************************************************
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** Form generated from reading UI file 'musclebutton.ui'
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**
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** Created by: Qt User Interface Compiler version 5.13.0
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**
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** WARNING! All changes made in this file will be lost when recompiling UI file!
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********************************************************************************/
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#ifndef UI_MUSCLEBUTTON_H
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#define UI_MUSCLEBUTTON_H
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#include <QtCore/QVariant>
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QFrame>
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#include <QtWidgets/QGroupBox>
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#include <QtWidgets/QLabel>
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#include <QtWidgets/QWidget>
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QT_BEGIN_NAMESPACE
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class Ui_MuscleButton
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{
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public:
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QFrame *line;
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QFrame *line_2;
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QGroupBox *groupBox;
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QLabel *current_Label;
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QLabel *label;
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QLabel *frequency_Label;
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QLabel *muscle_Label;
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QLabel *label_4;
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QLabel *channel_Label;
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QLabel *label_6;
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QLabel *plus_Label;
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QLabel *Image_Label;
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QLabel *connectState_Label;
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QLabel *BLEBattery_Label;
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void setupUi(QWidget *MuscleButton)
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{
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if (MuscleButton->objectName().isEmpty())
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MuscleButton->setObjectName(QString::fromUtf8("MuscleButton"));
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MuscleButton->resize(425, 225);
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MuscleButton->setStyleSheet(QString::fromUtf8(""));
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line = new QFrame(MuscleButton);
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line->setObjectName(QString::fromUtf8("line"));
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line->setGeometry(QRect(130, 170, 2, 30));
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line->setStyleSheet(QString::fromUtf8("background: #0D9DDB;"));
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line->setFrameShape(QFrame::HLine);
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line->setFrameShadow(QFrame::Sunken);
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line_2 = new QFrame(MuscleButton);
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line_2->setObjectName(QString::fromUtf8("line_2"));
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line_2->setGeometry(QRect(250, 170, 2, 30));
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line_2->setStyleSheet(QString::fromUtf8("background: #0D9DDB;"));
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line_2->setFrameShape(QFrame::HLine);
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line_2->setFrameShadow(QFrame::Sunken);
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groupBox = new QGroupBox(MuscleButton);
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groupBox->setObjectName(QString::fromUtf8("groupBox"));
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groupBox->setGeometry(QRect(0, 0, 425, 225));
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groupBox->setStyleSheet(QString::fromUtf8("#groupBox{background: #E4F4FC;\n"
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"border-radius: 6px;}"));
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current_Label = new QLabel(groupBox);
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current_Label->setObjectName(QString::fromUtf8("current_Label"));
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current_Label->setGeometry(QRect(254, 130, 161, 31));
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QFont font;
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font.setFamily(QString::fromUtf8("\351\273\221\344\275\223"));
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font.setPointSize(12);
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current_Label->setFont(font);
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current_Label->setAlignment(Qt::AlignmentFlag::AlignCenter);
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label = new QLabel(groupBox);
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label->setObjectName(QString::fromUtf8("label"));
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label->setGeometry(QRect(8, 160, 121, 51));
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label->setFont(font);
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label->setAlignment(Qt::AlignmentFlag::AlignCenter);
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label->setWordWrap(true);
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frequency_Label = new QLabel(groupBox);
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frequency_Label->setObjectName(QString::fromUtf8("frequency_Label"));
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frequency_Label->setGeometry(QRect(20, 130, 91, 31));
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frequency_Label->setFont(font);
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frequency_Label->setAlignment(Qt::AlignmentFlag::AlignCenter);
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muscle_Label = new QLabel(groupBox);
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muscle_Label->setObjectName(QString::fromUtf8("muscle_Label"));
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muscle_Label->setGeometry(QRect(221, 26, 131, 81));
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QFont font1;
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font1.setFamily(QString::fromUtf8("\351\273\221\344\275\223"));
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font1.setPointSize(15);
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muscle_Label->setFont(font1);
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muscle_Label->setStyleSheet(QString::fromUtf8(""));
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muscle_Label->setAlignment(Qt::AlignmentFlag::AlignRight|Qt::AlignmentFlag::AlignTrailing|Qt::AlignmentFlag::AlignVCenter);
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muscle_Label->setWordWrap(true);
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label_4 = new QLabel(groupBox);
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label_4->setObjectName(QString::fromUtf8("label_4"));
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label_4->setGeometry(QRect(140, 160, 101, 51));
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label_4->setFont(font);
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label_4->setAlignment(Qt::AlignmentFlag::AlignCenter);
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label_4->setWordWrap(true);
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channel_Label = new QLabel(groupBox);
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channel_Label->setObjectName(QString::fromUtf8("channel_Label"));
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channel_Label->setGeometry(QRect(42, 29, 71, 60));
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QFont font2;
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font2.setFamily(QString::fromUtf8("\351\273\221\344\275\223"));
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font2.setPointSize(23);
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font2.setBold(true);
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channel_Label->setFont(font2);
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channel_Label->setStyleSheet(QString::fromUtf8(""));
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channel_Label->setAlignment(Qt::AlignmentFlag::AlignCenter);
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label_6 = new QLabel(groupBox);
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label_6->setObjectName(QString::fromUtf8("label_6"));
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label_6->setGeometry(QRect(280, 160, 111, 51));
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label_6->setFont(font);
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label_6->setAlignment(Qt::AlignmentFlag::AlignCenter);
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label_6->setWordWrap(true);
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plus_Label = new QLabel(groupBox);
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plus_Label->setObjectName(QString::fromUtf8("plus_Label"));
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plus_Label->setGeometry(QRect(138, 130, 111, 31));
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plus_Label->setFont(font);
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plus_Label->setAlignment(Qt::AlignmentFlag::AlignCenter);
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Image_Label = new QLabel(groupBox);
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Image_Label->setObjectName(QString::fromUtf8("Image_Label"));
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Image_Label->setGeometry(QRect(360, 50, 32, 32));
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Image_Label->setStyleSheet(QString::fromUtf8(""));
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connectState_Label = new QLabel(groupBox);
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connectState_Label->setObjectName(QString::fromUtf8("connectState_Label"));
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connectState_Label->setGeometry(QRect(122, 47, 28, 25));
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BLEBattery_Label = new QLabel(groupBox);
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BLEBattery_Label->setObjectName(QString::fromUtf8("BLEBattery_Label"));
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BLEBattery_Label->setGeometry(QRect(189, 45, 16, 28));
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BLEBattery_Label->setStyleSheet(QString::fromUtf8(""));
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groupBox->raise();
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line->raise();
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line_2->raise();
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retranslateUi(MuscleButton);
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QMetaObject::connectSlotsByName(MuscleButton);
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} // setupUi
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void retranslateUi(QWidget *MuscleButton)
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{
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MuscleButton->setWindowTitle(QCoreApplication::translate("MuscleButton", "Form", nullptr));
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groupBox->setTitle(QString());
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current_Label->setText(QCoreApplication::translate("MuscleButton", "0~0mA", nullptr));
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label->setText(QCoreApplication::translate("MuscleButton", "\351\242\221\347\216\207", nullptr));
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frequency_Label->setText(QCoreApplication::translate("MuscleButton", "10Hz", nullptr));
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muscle_Label->setText(QString());
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label_4->setText(QCoreApplication::translate("MuscleButton", "\350\204\211\345\256\275", nullptr));
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channel_Label->setText(QString());
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label_6->setText(QCoreApplication::translate("MuscleButton", "\347\224\265\346\265\201", nullptr));
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plus_Label->setText(QCoreApplication::translate("MuscleButton", "200us", nullptr));
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Image_Label->setText(QString());
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connectState_Label->setText(QString());
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BLEBattery_Label->setText(QString());
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} // retranslateUi
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};
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namespace Ui {
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class MuscleButton: public Ui_MuscleButton {};
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} // namespace Ui
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QT_END_NAMESPACE
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#endif // UI_MUSCLEBUTTON_H
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