2024-11-25 17:15:44 +08:00

164 lines
7.0 KiB
C++

/********************************************************************************
** Form generated from reading UI file 'musclebutton.ui'
**
** Created by: Qt User Interface Compiler version 5.13.0
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/
#ifndef UI_MUSCLEBUTTON_H
#define UI_MUSCLEBUTTON_H
#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
#include <QtWidgets/QFrame>
#include <QtWidgets/QGroupBox>
#include <QtWidgets/QLabel>
#include <QtWidgets/QWidget>
QT_BEGIN_NAMESPACE
class Ui_MuscleButton
{
public:
QFrame *line;
QFrame *line_2;
QGroupBox *groupBox;
QLabel *current_Label;
QLabel *label;
QLabel *frequency_Label;
QLabel *muscle_Label;
QLabel *label_4;
QLabel *channel_Label;
QLabel *label_6;
QLabel *plus_Label;
QLabel *Image_Label;
QLabel *connectState_Label;
QLabel *BLEBattery_Label;
void setupUi(QWidget *MuscleButton)
{
if (MuscleButton->objectName().isEmpty())
MuscleButton->setObjectName(QString::fromUtf8("MuscleButton"));
MuscleButton->resize(425, 225);
MuscleButton->setStyleSheet(QString::fromUtf8(""));
line = new QFrame(MuscleButton);
line->setObjectName(QString::fromUtf8("line"));
line->setGeometry(QRect(130, 170, 2, 30));
line->setStyleSheet(QString::fromUtf8("background: #0D9DDB;"));
line->setFrameShape(QFrame::HLine);
line->setFrameShadow(QFrame::Sunken);
line_2 = new QFrame(MuscleButton);
line_2->setObjectName(QString::fromUtf8("line_2"));
line_2->setGeometry(QRect(250, 170, 2, 30));
line_2->setStyleSheet(QString::fromUtf8("background: #0D9DDB;"));
line_2->setFrameShape(QFrame::HLine);
line_2->setFrameShadow(QFrame::Sunken);
groupBox = new QGroupBox(MuscleButton);
groupBox->setObjectName(QString::fromUtf8("groupBox"));
groupBox->setGeometry(QRect(0, 0, 425, 225));
groupBox->setStyleSheet(QString::fromUtf8("#groupBox{background: #E4F4FC;\n"
"border-radius: 6px;}"));
current_Label = new QLabel(groupBox);
current_Label->setObjectName(QString::fromUtf8("current_Label"));
current_Label->setGeometry(QRect(254, 130, 161, 31));
QFont font;
font.setFamily(QString::fromUtf8("\351\273\221\344\275\223"));
font.setPointSize(12);
current_Label->setFont(font);
current_Label->setAlignment(Qt::AlignmentFlag::AlignCenter);
label = new QLabel(groupBox);
label->setObjectName(QString::fromUtf8("label"));
label->setGeometry(QRect(8, 160, 121, 51));
label->setFont(font);
label->setAlignment(Qt::AlignmentFlag::AlignCenter);
label->setWordWrap(true);
frequency_Label = new QLabel(groupBox);
frequency_Label->setObjectName(QString::fromUtf8("frequency_Label"));
frequency_Label->setGeometry(QRect(20, 130, 91, 31));
frequency_Label->setFont(font);
frequency_Label->setAlignment(Qt::AlignmentFlag::AlignCenter);
muscle_Label = new QLabel(groupBox);
muscle_Label->setObjectName(QString::fromUtf8("muscle_Label"));
muscle_Label->setGeometry(QRect(221, 26, 131, 81));
QFont font1;
font1.setFamily(QString::fromUtf8("\351\273\221\344\275\223"));
font1.setPointSize(15);
muscle_Label->setFont(font1);
muscle_Label->setStyleSheet(QString::fromUtf8(""));
muscle_Label->setAlignment(Qt::AlignmentFlag::AlignRight|Qt::AlignmentFlag::AlignTrailing|Qt::AlignmentFlag::AlignVCenter);
muscle_Label->setWordWrap(true);
label_4 = new QLabel(groupBox);
label_4->setObjectName(QString::fromUtf8("label_4"));
label_4->setGeometry(QRect(140, 160, 101, 51));
label_4->setFont(font);
label_4->setAlignment(Qt::AlignmentFlag::AlignCenter);
label_4->setWordWrap(true);
channel_Label = new QLabel(groupBox);
channel_Label->setObjectName(QString::fromUtf8("channel_Label"));
channel_Label->setGeometry(QRect(42, 29, 71, 60));
QFont font2;
font2.setFamily(QString::fromUtf8("\351\273\221\344\275\223"));
font2.setPointSize(23);
font2.setBold(true);
channel_Label->setFont(font2);
channel_Label->setStyleSheet(QString::fromUtf8(""));
channel_Label->setAlignment(Qt::AlignmentFlag::AlignCenter);
label_6 = new QLabel(groupBox);
label_6->setObjectName(QString::fromUtf8("label_6"));
label_6->setGeometry(QRect(280, 160, 111, 51));
label_6->setFont(font);
label_6->setAlignment(Qt::AlignmentFlag::AlignCenter);
label_6->setWordWrap(true);
plus_Label = new QLabel(groupBox);
plus_Label->setObjectName(QString::fromUtf8("plus_Label"));
plus_Label->setGeometry(QRect(138, 130, 111, 31));
plus_Label->setFont(font);
plus_Label->setAlignment(Qt::AlignmentFlag::AlignCenter);
Image_Label = new QLabel(groupBox);
Image_Label->setObjectName(QString::fromUtf8("Image_Label"));
Image_Label->setGeometry(QRect(360, 50, 32, 32));
Image_Label->setStyleSheet(QString::fromUtf8(""));
connectState_Label = new QLabel(groupBox);
connectState_Label->setObjectName(QString::fromUtf8("connectState_Label"));
connectState_Label->setGeometry(QRect(122, 47, 28, 25));
BLEBattery_Label = new QLabel(groupBox);
BLEBattery_Label->setObjectName(QString::fromUtf8("BLEBattery_Label"));
BLEBattery_Label->setGeometry(QRect(189, 45, 16, 28));
BLEBattery_Label->setStyleSheet(QString::fromUtf8(""));
groupBox->raise();
line->raise();
line_2->raise();
retranslateUi(MuscleButton);
QMetaObject::connectSlotsByName(MuscleButton);
} // setupUi
void retranslateUi(QWidget *MuscleButton)
{
MuscleButton->setWindowTitle(QCoreApplication::translate("MuscleButton", "Form", nullptr));
groupBox->setTitle(QString());
current_Label->setText(QCoreApplication::translate("MuscleButton", "0~0mA", nullptr));
label->setText(QCoreApplication::translate("MuscleButton", "\351\242\221\347\216\207", nullptr));
frequency_Label->setText(QCoreApplication::translate("MuscleButton", "10Hz", nullptr));
muscle_Label->setText(QString());
label_4->setText(QCoreApplication::translate("MuscleButton", "\350\204\211\345\256\275", nullptr));
channel_Label->setText(QString());
label_6->setText(QCoreApplication::translate("MuscleButton", "\347\224\265\346\265\201", nullptr));
plus_Label->setText(QCoreApplication::translate("MuscleButton", "200us", nullptr));
Image_Label->setText(QString());
connectState_Label->setText(QString());
BLEBattery_Label->setText(QString());
} // retranslateUi
};
namespace Ui {
class MuscleButton: public Ui_MuscleButton {};
} // namespace Ui
QT_END_NAMESPACE
#endif // UI_MUSCLEBUTTON_H