#ifndef TORQUEDIALOG_H #define TORQUEDIALOG_H #include namespace Ui { class TorqueDialog; } class TorqueDialog : public QDialog { Q_OBJECT public: explicit TorqueDialog(QWidget *parent = nullptr); ~TorqueDialog(); bool getConfirmState(); private slots: void on_cancel_Btn_clicked(); void on_confirm_Btn_clicked(); protected: void paintEvent(QPaintEvent *event); private: Ui::TorqueDialog *ui; bool isConfirmed; }; #endif // TORQUEDIALOG_H