/******************************************************************************** ** Form generated from reading UI file 'cmainwindow.ui' ** ** Created by: Qt User Interface Compiler version 5.13.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ********************************************************************************/ #ifndef UI_CMAINWINDOW_H #define UI_CMAINWINDOW_H #include #include #include #include #include "armorleg.h" #include "braintrain.h" #include "eyetrainwidget.h" #include "fessetting.h" #include "settingwidget.h" #include "titlewidget.h" #include "trainingparamsetting.h" #include "trainmanager.h" #include "usermanager.h" QT_BEGIN_NAMESPACE class Ui_CMainWindow { public: TitleWidget *title_Widget; QStackedWidget *stackedWidget; TrainManager *Main_Page; eyeTrainWidget *Vision_Page; brainTrain *Brain_Page; ArmOrLeg *FESCar_Page; FesSetting *FES_Page; SettingWidget *setting_Page; UserManager *userMsg_Page; QWidget *login_Page; QWidget *game_Page; QWidget *game_widget; TrainingParamSetting *trainParam_Page; void setupUi(QWidget *CMainWindow) { if (CMainWindow->objectName().isEmpty()) CMainWindow->setObjectName(QString::fromUtf8("CMainWindow")); CMainWindow->resize(1920, 1080); CMainWindow->setStyleSheet(QString::fromUtf8("")); title_Widget = new TitleWidget(CMainWindow); title_Widget->setObjectName(QString::fromUtf8("title_Widget")); title_Widget->setGeometry(QRect(0, 0, 1920, 100)); title_Widget->setStyleSheet(QString::fromUtf8("")); stackedWidget = new QStackedWidget(CMainWindow); stackedWidget->setObjectName(QString::fromUtf8("stackedWidget")); stackedWidget->setGeometry(QRect(0, 100, 1920, 980)); stackedWidget->setStyleSheet(QString::fromUtf8("")); Main_Page = new TrainManager(); Main_Page->setObjectName(QString::fromUtf8("Main_Page")); Main_Page->setStyleSheet(QString::fromUtf8("background-color:transparent;")); stackedWidget->addWidget(Main_Page); Vision_Page = new eyeTrainWidget(); Vision_Page->setObjectName(QString::fromUtf8("Vision_Page")); stackedWidget->addWidget(Vision_Page); Brain_Page = new brainTrain(); Brain_Page->setObjectName(QString::fromUtf8("Brain_Page")); stackedWidget->addWidget(Brain_Page); FESCar_Page = new ArmOrLeg(); FESCar_Page->setObjectName(QString::fromUtf8("FESCar_Page")); stackedWidget->addWidget(FESCar_Page); FES_Page = new FesSetting(); FES_Page->setObjectName(QString::fromUtf8("FES_Page")); stackedWidget->addWidget(FES_Page); setting_Page = new SettingWidget(); setting_Page->setObjectName(QString::fromUtf8("setting_Page")); stackedWidget->addWidget(setting_Page); userMsg_Page = new UserManager(); userMsg_Page->setObjectName(QString::fromUtf8("userMsg_Page")); stackedWidget->addWidget(userMsg_Page); login_Page = new QWidget(); login_Page->setObjectName(QString::fromUtf8("login_Page")); stackedWidget->addWidget(login_Page); game_Page = new QWidget(); game_Page->setObjectName(QString::fromUtf8("game_Page")); game_widget = new QWidget(game_Page); game_widget->setObjectName(QString::fromUtf8("game_widget")); game_widget->setGeometry(QRect(0, 0, 1921, 980)); game_widget->setStyleSheet(QString::fromUtf8("border-image: url(:/DependFile/Image/background1.png);\n" "")); stackedWidget->addWidget(game_Page); trainParam_Page = new TrainingParamSetting(); trainParam_Page->setObjectName(QString::fromUtf8("trainParam_Page")); stackedWidget->addWidget(trainParam_Page); retranslateUi(CMainWindow); stackedWidget->setCurrentIndex(1); QMetaObject::connectSlotsByName(CMainWindow); } // setupUi void retranslateUi(QWidget *CMainWindow) { CMainWindow->setWindowTitle(QCoreApplication::translate("CMainWindow", "Form", nullptr)); } // retranslateUi }; namespace Ui { class CMainWindow: public Ui_CMainWindow {}; } // namespace Ui QT_END_NAMESPACE #endif // UI_CMAINWINDOW_H