#ifndef ICEMODULE_H #define ICEMODULE_H #include #include "dataformate.h" class IceModule : public QObject { Q_OBJECT public: static IceModule *getInstance(); /****设置游戏界面(GameDisplayPage)显示参数****/ void setFesAParam(int *data,int size); void setFesBParam(int *data,int size); void setBicycleParam(ST_BicycleParam); //设置下位机连状态 void setBicycleDeviceState(bool isConnected); //获取下位机连接状态 bool getBicycleDeviceState(); //设置痉挛状态 void setEmergencyState(bool); //获取痉挛状态 bool getEmergencyState(); //配置功率 void setPower(int8_t power); int8_t getPower(); //软件版本号 void setVersion(QString version); QString getVersion(); void setGameType(int8_t type); int8_t getGameType(); //设置最大电量 void setMaxCurrentValue(int index,int value); //发送FES最大电流数据 void setMaxFESAParam(); signals: void signalSetFesAParam(int *data,int size); void signalSetFesBParam(int *data,int size); void signalSetBicycleParam(ST_BicycleParam); private: explicit IceModule(QObject *parent = nullptr); static IceModule *m_IceModule; bool isBicycleConnected; bool isEmergency; int8_t m_power; QString m_version; int8_t m_gameType; //1-单独踏车 2-FES踏车 int maxCurrentData[8]; //最大电流 }; #endif // ICEMODULE_H