#ifndef CMAINWINDOW_H #define CMAINWINDOW_H #include #include "dataformate.h" #include "loginwidget.h" //#include "fessetting.h" #include "gamedisplaypage.h" #include #include #include "loginwidget.h" class QProcess; namespace Ui { class CMainWindow; } class CMainWindow : public QWidget { Q_OBJECT public: explicit CMainWindow(QWidget *parent = nullptr); ~CMainWindow(); public slots: void slotSwitchPage(E_PAGENAME); void slot_Timerout(); protected: void showEvent(QShowEvent *event); virtual void changeEvent(QEvent* event); signals: void signalShowCompleted(); private slots: void slotCurrentUserChanged(); void startGame_Btn_clicked(); void slotGameStateChanged(int8_t state); void closeWindow(); void slotGrabWindow(); private: void switchPage(E_PAGENAME); void startGame(QString path); private: Ui::CMainWindow *ui; LoginWidget *loginDialog; // QProcess *process; int m_exitCode; QProcess::ExitStatus m_exitStatus; QWindow *m_window; GameDisplayPage *m_gameDisplayPage; QProcess* m_Process; QWidget *container; QDialog *gamedialog; QTimer *grabWindowTimer; LoginWidget *m_loginWidget; }; #endif // CMAINWINDOW_H