#ifndef QUITGAMEDIALOG_H #define QUITGAMEDIALOG_H #include namespace Ui { class QuitGameDialog; } class QuitGameDialog : public QDialog { Q_OBJECT public: explicit QuitGameDialog(QWidget *parent = nullptr); ~QuitGameDialog(); int getResult(); protected: void paintEvent(QPaintEvent *event); virtual void changeEvent(QEvent* event); private slots: void on_cancel_Btn_clicked(); void on_confirm_Btn_clicked(); private: Ui::QuitGameDialog *ui; int m_result; }; #endif // QUITGAMEDIALOG_H