/**************************************************************************** ** Meta object code from reading C++ file 'gamedisplaypage.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.13.0) ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ #include #include "../../../Src/GameControl/gamedisplaypage.h" #include #include #if !defined(Q_MOC_OUTPUT_REVISION) #error "The header file 'gamedisplaypage.h' doesn't include ." #elif Q_MOC_OUTPUT_REVISION != 67 #error "This file was generated using the moc from 5.13.0. It" #error "cannot be used with the include files from this version of Qt." #error "(The moc has changed too much.)" #endif QT_BEGIN_MOC_NAMESPACE QT_WARNING_PUSH QT_WARNING_DISABLE_DEPRECATED struct qt_meta_stringdata_GameDisplayPage_t { QByteArrayData data[43]; char stringdata0[858]; }; #define QT_MOC_LITERAL(idx, ofs, len) \ Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \ qptrdiff(offsetof(qt_meta_stringdata_GameDisplayPage_t, stringdata0) + ofs \ - idx * sizeof(QByteArrayData)) \ ) static const qt_meta_stringdata_GameDisplayPage_t qt_meta_stringdata_GameDisplayPage = { { QT_MOC_LITERAL(0, 0, 15), // "GameDisplayPage" QT_MOC_LITERAL(1, 16, 22), // "signalGameStateChanged" QT_MOC_LITERAL(2, 39, 0), // "" QT_MOC_LITERAL(3, 40, 6), // "int8_t" QT_MOC_LITERAL(4, 47, 5), // "state" QT_MOC_LITERAL(5, 53, 20), // "on_start_Btn_clicked" QT_MOC_LITERAL(6, 74, 16), // "open_Btn_clicked" QT_MOC_LITERAL(7, 91, 17), // "close_Btn_clicked" QT_MOC_LITERAL(8, 109, 27), // "on_upSpeedMinus_Btn_clicked" QT_MOC_LITERAL(9, 137, 26), // "on_upSpeedPlus_Btn_clicked" QT_MOC_LITERAL(10, 164, 27), // "on_upForceMinus_Btn_clicked" QT_MOC_LITERAL(11, 192, 26), // "on_upForcePlus_Btn_clicked" QT_MOC_LITERAL(12, 219, 22), // "on_forward_Btn_clicked" QT_MOC_LITERAL(13, 242, 23), // "on_backward_Btn_clicked" QT_MOC_LITERAL(14, 266, 19), // "on_stop_Btn_clicked" QT_MOC_LITERAL(15, 286, 20), // "on_pause_Btn_clicked" QT_MOC_LITERAL(16, 307, 25), // "on_switchAFes_Btn_clicked" QT_MOC_LITERAL(17, 333, 19), // "slotSetChannelAData" QT_MOC_LITERAL(18, 353, 4), // "int*" QT_MOC_LITERAL(19, 358, 4), // "data" QT_MOC_LITERAL(20, 363, 4), // "size" QT_MOC_LITERAL(21, 368, 19), // "slotSetChannelBData" QT_MOC_LITERAL(22, 388, 19), // "slotSetBicycleParam" QT_MOC_LITERAL(23, 408, 15), // "ST_BicycleParam" QT_MOC_LITERAL(24, 424, 18), // "st_setBicycleParam" QT_MOC_LITERAL(25, 443, 15), // "slotReceiveData" QT_MOC_LITERAL(26, 459, 14), // "slotHeartTimer" QT_MOC_LITERAL(27, 474, 18), // "slotCountDownTimer" QT_MOC_LITERAL(28, 493, 16), // "slotStopTraining" QT_MOC_LITERAL(29, 510, 19), // "slotReceiveGameData" QT_MOC_LITERAL(30, 530, 15), // "slotBackClicked" QT_MOC_LITERAL(31, 546, 24), // "on_switchFes_Btn_clicked" QT_MOC_LITERAL(32, 571, 23), // "on_sound_Button_clicked" QT_MOC_LITERAL(33, 595, 26), // "on_upSpeedPlus_Btn_pressed" QT_MOC_LITERAL(34, 622, 27), // "on_upSpeedMinus_Btn_pressed" QT_MOC_LITERAL(35, 650, 27), // "on_upSpeedPlus_Btn_released" QT_MOC_LITERAL(36, 678, 28), // "on_upSpeedMinus_Btn_released" QT_MOC_LITERAL(37, 707, 26), // "on_upForcePlus_Btn_pressed" QT_MOC_LITERAL(38, 734, 27), // "on_upForceMinus_Btn_pressed" QT_MOC_LITERAL(39, 762, 27), // "on_upForcePlus_Btn_released" QT_MOC_LITERAL(40, 790, 28), // "on_upForceMinus_Btn_released" QT_MOC_LITERAL(41, 819, 21), // "slotSpeedDialogClosed" QT_MOC_LITERAL(42, 841, 16) // "slotSimulateData" }, "GameDisplayPage\0signalGameStateChanged\0" "\0int8_t\0state\0on_start_Btn_clicked\0" "open_Btn_clicked\0close_Btn_clicked\0" "on_upSpeedMinus_Btn_clicked\0" "on_upSpeedPlus_Btn_clicked\0" "on_upForceMinus_Btn_clicked\0" "on_upForcePlus_Btn_clicked\0" "on_forward_Btn_clicked\0on_backward_Btn_clicked\0" "on_stop_Btn_clicked\0on_pause_Btn_clicked\0" "on_switchAFes_Btn_clicked\0slotSetChannelAData\0" "int*\0data\0size\0slotSetChannelBData\0" "slotSetBicycleParam\0ST_BicycleParam\0" "st_setBicycleParam\0slotReceiveData\0" "slotHeartTimer\0slotCountDownTimer\0" "slotStopTraining\0slotReceiveGameData\0" "slotBackClicked\0on_switchFes_Btn_clicked\0" "on_sound_Button_clicked\0" "on_upSpeedPlus_Btn_pressed\0" "on_upSpeedMinus_Btn_pressed\0" "on_upSpeedPlus_Btn_released\0" "on_upSpeedMinus_Btn_released\0" "on_upForcePlus_Btn_pressed\0" "on_upForceMinus_Btn_pressed\0" "on_upForcePlus_Btn_released\0" "on_upForceMinus_Btn_released\0" "slotSpeedDialogClosed\0slotSimulateData" }; #undef QT_MOC_LITERAL static const uint qt_meta_data_GameDisplayPage[] = { // content: 8, // revision 0, // classname 0, 0, // classinfo 34, 14, // methods 0, 0, // properties 0, 0, // enums/sets 0, 0, // constructors 0, // flags 1, // signalCount // signals: name, argc, parameters, tag, flags 1, 1, 184, 2, 0x06 /* Public */, // slots: name, argc, parameters, tag, flags 5, 0, 187, 2, 0x08 /* Private */, 6, 0, 188, 2, 0x08 /* Private */, 7, 0, 189, 2, 0x08 /* Private */, 8, 0, 190, 2, 0x08 /* Private */, 9, 0, 191, 2, 0x08 /* Private */, 10, 0, 192, 2, 0x08 /* Private */, 11, 0, 193, 2, 0x08 /* Private */, 12, 0, 194, 2, 0x08 /* Private */, 13, 0, 195, 2, 0x08 /* Private */, 14, 0, 196, 2, 0x08 /* Private */, 15, 0, 197, 2, 0x08 /* Private */, 16, 0, 198, 2, 0x08 /* Private */, 17, 2, 199, 2, 0x08 /* Private */, 21, 2, 204, 2, 0x08 /* Private */, 22, 1, 209, 2, 0x08 /* Private */, 25, 1, 212, 2, 0x08 /* Private */, 26, 0, 215, 2, 0x08 /* Private */, 27, 0, 216, 2, 0x08 /* Private */, 28, 0, 217, 2, 0x08 /* Private */, 29, 0, 218, 2, 0x08 /* Private */, 30, 0, 219, 2, 0x08 /* Private */, 31, 0, 220, 2, 0x08 /* Private */, 32, 0, 221, 2, 0x08 /* Private */, 33, 0, 222, 2, 0x08 /* Private */, 34, 0, 223, 2, 0x08 /* Private */, 35, 0, 224, 2, 0x08 /* Private */, 36, 0, 225, 2, 0x08 /* Private */, 37, 0, 226, 2, 0x08 /* Private */, 38, 0, 227, 2, 0x08 /* Private */, 39, 0, 228, 2, 0x08 /* Private */, 40, 0, 229, 2, 0x08 /* Private */, 41, 0, 230, 2, 0x08 /* Private */, 42, 0, 231, 2, 0x08 /* Private */, // signals: parameters QMetaType::Void, 0x80000000 | 3, 4, // slots: parameters QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, 0x80000000 | 18, QMetaType::Int, 19, 20, QMetaType::Void, 0x80000000 | 18, QMetaType::Int, 19, 20, QMetaType::Void, 0x80000000 | 23, 24, QMetaType::Void, QMetaType::QByteArray, 2, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, QMetaType::Void, 0 // eod }; void GameDisplayPage::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a) { if (_c == QMetaObject::InvokeMetaMethod) { auto *_t = static_cast(_o); Q_UNUSED(_t) switch (_id) { case 0: _t->signalGameStateChanged((*reinterpret_cast< int8_t(*)>(_a[1]))); break; case 1: _t->on_start_Btn_clicked(); break; case 2: _t->open_Btn_clicked(); break; case 3: _t->close_Btn_clicked(); break; case 4: _t->on_upSpeedMinus_Btn_clicked(); break; case 5: _t->on_upSpeedPlus_Btn_clicked(); break; case 6: _t->on_upForceMinus_Btn_clicked(); break; case 7: _t->on_upForcePlus_Btn_clicked(); break; case 8: _t->on_forward_Btn_clicked(); break; case 9: _t->on_backward_Btn_clicked(); break; case 10: _t->on_stop_Btn_clicked(); break; case 11: _t->on_pause_Btn_clicked(); break; case 12: _t->on_switchAFes_Btn_clicked(); break; case 13: _t->slotSetChannelAData((*reinterpret_cast< int*(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2]))); break; case 14: _t->slotSetChannelBData((*reinterpret_cast< int*(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2]))); break; case 15: _t->slotSetBicycleParam((*reinterpret_cast< ST_BicycleParam(*)>(_a[1]))); break; case 16: _t->slotReceiveData((*reinterpret_cast< QByteArray(*)>(_a[1]))); break; case 17: _t->slotHeartTimer(); break; case 18: _t->slotCountDownTimer(); break; case 19: _t->slotStopTraining(); break; case 20: _t->slotReceiveGameData(); break; case 21: _t->slotBackClicked(); break; case 22: _t->on_switchFes_Btn_clicked(); break; case 23: _t->on_sound_Button_clicked(); break; case 24: _t->on_upSpeedPlus_Btn_pressed(); break; case 25: _t->on_upSpeedMinus_Btn_pressed(); break; case 26: _t->on_upSpeedPlus_Btn_released(); break; case 27: _t->on_upSpeedMinus_Btn_released(); break; case 28: _t->on_upForcePlus_Btn_pressed(); break; case 29: _t->on_upForceMinus_Btn_pressed(); break; case 30: _t->on_upForcePlus_Btn_released(); break; case 31: _t->on_upForceMinus_Btn_released(); break; case 32: _t->slotSpeedDialogClosed(); break; case 33: _t->slotSimulateData(); break; default: ; } } else if (_c == QMetaObject::IndexOfMethod) { int *result = reinterpret_cast(_a[0]); { using _t = void (GameDisplayPage::*)(int8_t ); if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&GameDisplayPage::signalGameStateChanged)) { *result = 0; return; } } } } QT_INIT_METAOBJECT const QMetaObject GameDisplayPage::staticMetaObject = { { &QWidget::staticMetaObject, qt_meta_stringdata_GameDisplayPage.data, qt_meta_data_GameDisplayPage, qt_static_metacall, nullptr, nullptr } }; const QMetaObject *GameDisplayPage::metaObject() const { return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject; } void *GameDisplayPage::qt_metacast(const char *_clname) { if (!_clname) return nullptr; if (!strcmp(_clname, qt_meta_stringdata_GameDisplayPage.stringdata0)) return static_cast(this); return QWidget::qt_metacast(_clname); } int GameDisplayPage::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QWidget::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { if (_id < 34) qt_static_metacall(this, _c, _id, _a); _id -= 34; } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) { if (_id < 34) *reinterpret_cast(_a[0]) = -1; _id -= 34; } return _id; } // SIGNAL 0 void GameDisplayPage::signalGameStateChanged(int8_t _t1) { void *_a[] = { nullptr, const_cast(reinterpret_cast(std::addressof(_t1))) }; QMetaObject::activate(this, &staticMetaObject, 0, _a); } QT_WARNING_POP QT_END_MOC_NAMESPACE