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2024-11-25 17:15:44 +08:00
#ifndef ICEMODULE_H
#define ICEMODULE_H
#include <QObject>
#include "dataformate.h"
class IceModule : public QObject
{
Q_OBJECT
public:
static IceModule *getInstance();
/****设置游戏界面(GameDisplayPage)显示参数****/
void setFesAParam(int *data,int size);
void setFesBParam(int *data,int size);
void setBicycleParam(ST_BicycleParam);
//设置下位机连状态
void setBicycleDeviceState(bool isConnected);
//获取下位机连接状态
bool getBicycleDeviceState();
//设置痉挛状态
void setEmergencyState(bool);
//获取痉挛状态
bool getEmergencyState();
//配置功率
void setPower(int8_t power);
int8_t getPower();
//软件版本号
void setVersion(QString version);
QString getVersion();
void setGameType(int8_t type);
int8_t getGameType();
//设置最大电量
void setMaxCurrentValue(int index,int value);
//发送FES最大电流数据
void setMaxFESAParam();
signals:
void signalSetFesAParam(int *data,int size);
void signalSetFesBParam(int *data,int size);
void signalSetBicycleParam(ST_BicycleParam);
private:
explicit IceModule(QObject *parent = nullptr);
static IceModule *m_IceModule;
bool isBicycleConnected;
bool isEmergency;
int8_t m_power;
QString m_version;
int8_t m_gameType; //1-单独踏车 2-FES踏车
int maxCurrentData[8]; //最大电流
};
#endif // ICEMODULE_H