/* * @file socket.h @brief define function of socket API * */ #ifndef _SOCKET_H_ #define _SOCKET_H_ #include "Types.h" extern uint8 socket(SOCKET s, uint8 protocol, uint16 port, uint8 flag); // Opens a socket(TCP or UDP or IP_RAW mode) extern void close(SOCKET s); // Close socket extern uint8 connect(SOCKET s, uint8 * addr, uint16 port); // Establish TCP connection (Active connection) extern void disconnect(SOCKET s); // disconnect the connection extern uint8 listen(SOCKET s); // Establish TCP connection (Passive connection) extern uint16 send(SOCKET s, const uint8 * buf, uint16 len); // Send data (TCP) extern uint16 recv(SOCKET s, uint8 * buf, uint16 len); // Receive data (TCP) extern uint16 sendto(SOCKET s, const uint8 * buf, uint16 len, uint8 * addr, uint16 port); // Send data (UDP/IP RAW) extern uint16 recvfrom(SOCKET s, uint8 * buf, uint16 len, uint8 * addr, uint16 *port); // Receive data (UDP/IP RAW) #ifdef __MACRAW__ void macraw_open(void); uint16 macraw_send( const uint8 * buf, uint16 len ); //Send data (MACRAW) uint16 macraw_recv( uint8 * buf, uint16 len ); //Recv data (MACRAW) #endif #endif /* _SOCKET_H_ */